Tuesday, 14 January 2014

Cocos2D checking if sprite is off screen?

Cocos2D checking if sprite is off screen?



1.iphone - Cocos2D checking if sprite is off screen? - Stack ...

Description:Cocos2D checking if sprite is off screen? up vote 0 down vote
favorite. Im using this code to fire upwards: -
(void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent ...



2.xcode stop a sprite from going off screen cocos2d - Stack Overflow

Description:im using the below code but that doesnt seem to be stopping
the sprite from going off screen even though the code builds ... Cocos2D
checking if sprite is off screen?



3.want to determine if the sprite is in the screen or not in ...

Description:Edit: Doh, as cocos suggests, you were checking to see if the
sprite was on the screen, but seemed to be interpreting it as off the
screen.



4.prog_guide:lesson_2._your_first_game – cocos2d for iPhone

Description:Then we check to see whether the sprite has gone off the ...
the whole sprite is off screen to ... (or mouse button off the
simulator!), the cocos2d icon scoots ...



5.How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial ...

Description:Note that in Cocos2D the bottom left corner of the screen has
... monsters slightly off screen to the ... this including checking for
the shortest ...



6.Off screen sprite clipping | Cocos2d-x

Description:If you're not going to use the off-screen sprites then it's
better to import them already clipped. In my case, I still have use for
the off-screen part of the sprite ...



7.Adding sprites to screen when detecting a tap -cocos2d ...

Description:Hello What I am trying to do is basically that when the user
taps on a sprite I want to add a sprite (a bullet) to the screen, I can
detect the tap, also have the ...



8.cocos2d iphone - Cocos native method for determining if a ...

Description:I am wondering if there is any simple tool within Cocos for
automatically determining if a sprite is visible. I could code up a bunch
of logic on my own, but it would ...



9.Cocos2D For iPhone Tutorial 3 – Moving Sprites | Byte Revel

Description:In our last tutorial, we covered making a sprite appear on the
screen. In this tutorial, we will be moving a sprite across the screen by
using a technique called ...



10.Scrolling a 2D Background - XNA Development

Description:When an image moves all the way off the screen on the left,
... This is done by checking the Sprite's current position and seeing if
it's moved further then it ...

No comments:

Post a Comment